Hi,

Welcome to ThunderDome! (v.5)

I call it "v.5" because Bungie will have a "ThunderDome" map in Marathon II as one of the network levels.

I got a chance to play that level at Boston MacWorld and thought it was pretty fun. Since I'd already created another big arena ("Mondo Waldo World"), it was easy to modify that map to create an act-alike to Bungie's. Since Marathon II isn't out, this isn't true to the original's textures. And, I'm sure I got some minor details wrong. But, this is still fun.

There are no hidden rooms, no shield regenerators, no long dark halls or hidden alcoves. This is a straight-ahead, in-your-face, the-fastest-and-most agressive-and-accurate-player-wins map. If you can't figure out where the run key is, or like to hide in the corner and wait for the other players to come to you, then you won't like this map. 

I'll probably tweak the map in a future revision to allow some sniper holes, and maybe make a lights-out version. Let me know if those ideas interest you.

My apologies to Bungie for releasing the map before they get Marathon II out. The scenerio and features are too cool to wait. And, the Marathon I people might enjoy having this.


Thanks, 

Greg

--

Greg Ferguson
Motorola, Inc.
rtmd30@email.sps.mot.com

On the APS drive box:
     No Cholesterol 
     Dolphin Safe
     Low in Fat
     High Fiber
     No MSG
